Drake

Description:
Strength 2 Charisma 2 Perception 5 BPD 2 BMD 2 Soak (blunt) 1
Dexterity 4 Manipulation 5 Intelligence 2 Health 7 Speed 9 Willpower 4
Stamina 2 Appearance 2 Wits 4 Light n/a Dark n/a Exp 2
Talent Skill Knowledge
Alertness 3 Blaster 3 Bureaucracy 2
Athletics 1 Security 3 Computers 3
Empathy 3 Stealth 3
Streetwise 3
Subterfuge 3
Background Pts Source Notes
Ally (jr officers) 2 x2 Background
Command (Pelican) 2 Background aka Golden Hind (smuggler), aka Revenge (pirate)
Command (sf wing) 2 Background
Connections (military) 1 x2 Background
Resources 5 Background
Staff 5 Background
Underlings (specialists) 1 x2 Background
Wealth 3 x2 Background
Merit Pts Source Notes
Ability Aptitude (computer) 1 Various -2 difficulty
Ability Aptitude (security) 1 Various -2 difficulty
Confidence 2 MtA GtTech -2 social difficulties; +2 social difficulties against Drake
Luck 3 Various Re-roll up to 3/session
Smooth 1 DtF/HtR PG -2 manipulation difficulties
Flaw Pts Source Notes
Addiction 1 various stims
Dark Secret 1 various pirate
Driving Goal 3 various defeat the Empire
Enemy 4 various Moff
Ward 3 various ???

Equipment
Carried: Comlink, datapad, macrobinoculars, medpac, rations.

Blaster Cost Cost Damage Range Shots Notes
Luxan Penetrator 600 credits R1 5 (energy) 66/133/200 100 shots difficulty 7; concealable
T-21C 4000 credits R3 6 (energy) 250/600/1485 25 shots
Armor Cost Cost Protection- General Protection- Energy Penalties Notes
Light Scout Armor 1500 R2 1 soak 1 soak n/a -1 stealth difficulty
Protective Clothing 500 R1 1 soak 1 soak n/a
Bio:

Drake

The Standard Deviants Shinar